Design Manifesto (Last change on 03/26/2024)
1) Games should be expressive.
a) Find audiences for your games.
b) Love your game, no matter what.
c) Always answer at least one unanswered question.
2) Player must be respected.
a) Never design repetition as purely a trade of the player's time.
b) Avoid stereotypical representation.
3) Believe in the player's experience. If something feels wrong to play, think about that.
a) Be critical of others' designs.